Sunday, November 22, 2015
Pac Man
"How Pac-Man changed games and culture" by Christine Champagne is about the influence and originality of Pac-Man. The article was written because of how Pac-Man's 33rd anniversary was coming up. The purpose of this article was to show the influence Pac-Man had upon future videos and pop-culture at the time. The article uses logos by mention how previous games were not as colorful and how none of them had the same mass appeal as Pac-Man did and how video games mostly attracted teenagers and men instead of both women and children at the time before Pac-Man. The article also refers to elements from the original Pac-Man game that are prevalent today such as avoiding pursuers or collecting objects to progress in the game. The article also uses pathos by mentioning how Pac-Man is easily recognizable among children, it can be enjoyed among numerous generations, and words and phrases like iconic, timeless, and a pop culture sensation. The author seems to avoid mentioning ethos during this article with few references to themselves inside of it.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment